Ability: Moonfall
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Rain — moonshards split among the — nearest enemies, dealing — AP magic damage each.
If the moon is full, instead crash it onto the board, dealing — AP magic damage split among all enemies.
If the moon is full, instead crash it onto the board, dealing — AP magic damage split among all enemies.
| Variable | 1★ | 2★ | 3★ |
|---|---|---|---|
| MagicDamage | 380 | 570 | 900 |
| ShredDuration | 6 | 6 | 6 |
| ShredPercent | 20 | 20 | 20 |
| PrimaryMagicDamage | 160 | 240 | 380 |
| AttackSpeed | 0.2 | 0.25 | 0.3 |
| AttackSpeedDuration | 5 | 5 | 5 |
Traits
Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains 5% Durabilty. While above, your team gains 7% Damage Amp.
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
2 (2) 7% AS, 7% AP
3 (3) 10% AS, 12% AP
4 (4) 14% AS, 16% AP
5 (5) 18% AS, 20% AP
Your team gains 10% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
2 (2) 10% AP, +1% AP per cast
4 (4) 30% AP, +1% AP per cast
6 (6) 55% AP, +2% AP per cast
Ranked Builds Coming Soon
Item combinations and placement stats will appear here once ranked match data is collected.
